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AI Insights · Timothy · October 2021

Top 5 Educational Games on Android in Colombia for Q3 2021

Explore the performance of the top 5 educational games on Android in Colombia during Q3 2021, including trends in downloads, revenue, and active users.

Top 5 Educational Games on Android in Colombia for Q3 2021

During the third quarter of 2021, the educational games market on Android in Colombia showcased intriguing trends. The data, sourced from Sensor Tower, highlights the performance of the top 5 educational games: Toca Boca World, EducUp - Learn easy and fun, Storytime: English with Disney, Keiki Learning games for Kids, and Sago Mini World: Kids Games.

Toca Boca World experienced a steady increase in weekly revenue, peaking at approximately $1.7K in mid-August. Weekly downloads saw a gradual rise throughout the quarter, reaching around 37.5K by the end of September. Active users also followed an upward trend, climbing from 137.9K at the start of July to 185.7K by the end of September.

EducUp - Learn easy and fun showed modest weekly revenue trends, peaking at $113 in mid-July. Download numbers remained relatively stable, fluctuating between 423 and 657 throughout the quarter.

Storytime: English with Disney saw a notable decrease in weekly revenue, dropping from $122 at the end of June to negligible amounts in late September. Downloads also declined steadily from 991 at the start of the quarter to 675 by the end. Active users mirrored this trend, decreasing from 4.5K to approximately 3.4K over the same period.

Keiki Learning games for Kids displayed fluctuating revenue, peaking at $56 at the end of August. Weekly downloads saw significant variability, with a peak of 6.7K in early August before stabilizing around 800 by the end of September. Active users followed a similar pattern, peaking at 4.6K in early August and then declining to approximately 1.3K.

Sago Mini World: Kids Games maintained a steady revenue stream, with weekly earnings peaking at $54 in late July. Downloads remained relatively consistent, fluctuating between 160 and 269 throughout the quarter. Active users showed a slight increase, reaching a high of 1K in mid-July before stabilizing around 917 by the end of September.

For more detailed insights and data on the performance of these educational games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021